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Influence of steam education on domestic college students

2022-06-23 06:46:00 Gewustan robot

In view of our country university students to STEAM Educational awareness survey results , This paper puts forward the following suggestions : First of all , To strengthen STEAM Top level design of education , advance STEAM Educational development process . To develop STEAM Educational integration development action plan , To speed up the STEAM Educational development process , Has become current STEAM The primary task that educational researchers need to face . One side , Give full play to the government 、 The role of educational administrative departments , For colleges and Universities STEAM Education development provides institutional guarantee , At the same time, we should strengthen publicity , Improve STEAM The attention of education among college students . The education administrative department has made it clear that colleges and universities are developing STEAM The responsibility for education belongs to , promote STEAM The landing of education in Colleges and universities . Try mass entrepreneurship and innovation colleges or students' offices in Colleges and universities 、 Youth League Committee Organization and coordination STEAM The implementation of interdisciplinary development of education , Break the barriers in the form of interdisciplinary cooperation .

On the other hand , Relying on the reform of Educational Technology Specialty in Colleges and universities , promote STEAM Education development . Integrate the knowledge of relevant disciplines , Cultivate students STEAM Educational Innovative Thinking and practical ability , Apply technology to design and engineering “ build ”, In the process of completing creative works , A better understanding of the principles of science and technology and their impact on society and individuals , So as to enhance the ability to adapt to social development . Form a colorful school-based 、 Community style practice scenarios , Actively explore STEAM The diversification of educational forms .
We can make full use of the theoretical research foundation of colleges and universities , Explore STEAM The path of practice and teaching implementation . One side , Actively create openness 、 Cooperation entity platform , For college students STEAM Education provides a place for practice . On the other hand , We will increase innovation and entrepreneurship in schools and enterprises 、 Maker education cooperation and exchange , Strengthen the incubation function of colleges and universities , Break through the barrier between practical operation and theoretical knowledge . meanwhile , Increase intercollegiate STEAM Educational exchange activities , For the primary and secondary schools in short supply STEAM Teachers train and train reserve talents . in addition , Colleges and universities combine online and offline , Take advantage of platform technology and network resources , Strengthen inter school communication and interaction , Learn from advanced schools STEAM Educational measures and experience , Meet the actual development needs of college students . meanwhile , The school according to its own situation , A combination of artistic design and interdisciplinary themes STEAM Activities ,“ attract ” College students have a cooperative discussion in the real laboratory space 、 Project design practice and work display , Carry out a program for all students STEAM Workshop learning and cooperation practice and evaluation of ubiquitous space , Cultivate students' interdisciplinary ability 、 Problem posing ability and innovative thinking ability .
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Pay attention to undergraduates STEAM The development of Education , Meet students' personalized learning needs . The school may establish a reward system , To promote STEAM Support educational development activities . Try to create an auxiliary personnel integration STEAM Team mechanism , Help students of different genders understand their interests and hobbies , Instruct them to choose courses that meet their career goals , Guide them to match their skills and interests with their future careers . meanwhile , Teachers should establish “ Differentiation ” Teaching objectives , From students' interests 、 Hobbies and needs , Allow students to propose their own learning goals .STEAM Education concept into the classroom , Cultivate students' abilities in many aspects , So that students' personality can be fully developed .

Gather and develop together , Make the most of STEAM The effectiveness of education . Colleges and universities STEAM Education should actively strive for the Ministry of education 、 The center of the regiment 、 Support from the Ministry of science and technology and other departments , At the same time, we should closely cooperate with primary and secondary schools , Realize the application of technology to STEAM Normalization of educational practice . Attaches great importance to STEAM The organization of education and the importance of teaching practice , enlarge STEAM The role of the course . Encourage all colleges and universities involved in STEAM Professional multidisciplinary teachers play a role in education , Cooperate with professionals in relevant fields . Try to hire off campus professionals as technical mentors , To set up STEAM Educational research projects to stimulate teachers' enthusiasm to participate in interdisciplinary research . Encourage them to take advantage of STEAM Existing knowledge of education and teaching , Improve students STEAM The process and method of technology application in Education , For students STEAM The work display of the education project provides specific guidance .

In our country STEAM Education is still at a very early stage . The existing teaching cases are relatively simple , The fields involved only stay in 3D Print 、 Programming 、 Open source hardware, etc , Lack of integration of basic subject knowledge related to current actual teaching , Lack of scientific educational design ;STEAM There is a serious shortage of teachers , At present, it is mainly the original physics of the school 、 Teachers of biology and other subjects 、 It teachers 、 Labor technology teachers , Even with STEAM Teachers who have nothing to do with the content of education , meanwhile , School leaders and teachers are in urgent need of STEAM Educational philosophy 、 The teaching mode is professional 、 System 、 Comprehensive training ;

because STEAM The educational concept emphasizes breaking the rules , Emphasize interdisciplinary project-based learning , At the same time, the course is also required to be interesting 、 Experiential 、 Situational 、 Collaboration 、 Designability 、 artistry 、 Demonstration and technology enhancement , So in the course of teachers' curriculum design 、 Teaching plan writing 、 Both classroom implementation and classroom assessment face great challenges . Front line teachers are in urgent need STEAM Educational design cases and teaching resources . because STEAM Interdisciplinary education 、 Project collaborative learning, etc , There are no standards for teachers' teaching evaluation and teachers' evaluation of students 、 Unscientific 、 Difficult to evaluate , Mainly for foreign countries STEAM I don't know much about teaching evaluation , It needs systematic learning .

in summary , Many school leaders 、 Teachers all think that STEAM Education is the direction 、 It's a big trend , It can really improve students' ability to solve practical problems , It helps to cultivate scientific and technological innovation talents for the country . But faced with so many problems , I really feel powerless , disoriented . Schools generally reflect that there is an urgent need for education authorities or other educational institutions to integrate foreign advanced STEAM Educational philosophy 、 Method 、 Case study 、 resources 、 The evaluation system was introduced into China , Or combine it with the actual situation in China , Sum up in line with China's national conditions and educational status 、 Integration with the Chinese education system 、 Help to cultivate students' core qualities STEAM Education and teaching mode 、 Method 、 Case study 、 Resources and evaluation system , And do corresponding training and guidance , This is for the school STEAM The development of education and teaching will be of great benefit .

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