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Spirit information development log (1)

2022-06-24 06:32:00 Shain sign

First 《 Spirit breath 》 It is an independent game launched on the wechat small game platform , Search for 《 Spirit breath 》 You can experience the game directly .

Although it is on the small game platform , But it was made at the level of an independent game .

This series is not so much a diary , More like an essay , It mainly records all kinds of troubles and confusion in the development process .


The loss curve of players in the early stage of the game

If this is a complete game flow loss curve , That's acceptable , Each level is lost 10%, The number of people who finally pass the customs accounts for% of the total 20%.

But it's actually Spirit breath front 5 The loss of minutes ……

Every step is lost 10%, Hold on to 5 minute The only way to complete the novice process is 20% about People who ……

This is an improved situation .

It started a few months ago to care about the data and adjust the game according to the data .

At that time, I only focused on The next day as well as Length of stay per capita .

What I thought at that time was , If you open the spirit breath again the next day , It means that players are impressed with the spirit breath , The length of stay indicates that the player is interested in the spirit breath .

So in order to improve these two data , Did Various adjustments .

Replace screen , Update the play , Optimize the game tempo , Add new options ……

But it turned out weird —— The data has hardly changed .

It doesn't make sense .

To explain this phenomenon , I tried to find some explanation .

1、 This data is only related to the game “ soul ” It matters , No matter how the spirit breath changes , The soul has not changed , So no matter how you change the data, it will not change ?

2、 This data is only related to the operation , Whether it's spirit breath or other games , As long as it's my present “ Stocking ” Operation mode of , The data are the same ?

But anyway , These are just conjectures . So I asked my friend to play the spirit breath again ( After the update ).

Maybe it's because the picture is getting better , So this time I didn't swear . But he still said he couldn't play any more .

I said, , You haven't played the game , Then I demonstrated how to sign a contract with the elves .

The other party instantly knows how to play the spirit breath , So indulge in the contract , And said “ EH , That's interesting ”.

That moment , I suddenly understood , Why can't the data of the spirit's breath go up .

It has not yet reached the stage of competition game playing operation , Spirit breath was eliminated from the beginning .

Because very few people play ……

This is the core problem .

therefore , Now we are just beginning to bury points in the early stage of the game , Find out where the lost players are …… The data is just like the hair , Every time 30 Second drain 10%……

Out of line ……

Why is this ……

But at least now we know the root of the problem .

Find the problem (get) -> Find a way to solve it

I hope it will get better .


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