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C4D learning notes
2022-06-24 16:55:00 【CS Xiaoyao Sword Fairy】
C4D Learning notes
1. Basic operations of view and object control
View toggle shortcut :
F1 ~ F5 Switch views
The mouse operation :
Roller —> Push pull
alt + Click on —> Rocking
1 + Click on —> translation
Top icon toolbar :
Real time selection tool ,[ / ] Adjust the selection size
Space Fast switching operation tools
e Move t The zoom r rotate
x / y / z Switch the limit of three directions when moving the blank space of the mouse
w Coordinate system switching , Use overall situation ( The world ) / object Coordinate system
ctrl + r Render to view
shift + r Render to picture viewer
alt + r Area rendering
ctrl + b Render settings
menu :
see - Restore the default scenario
other :
shift + v Set display parameters , If transparent display is turned on
n Open the shortcut display menu , For example, segment lines are displayed
o Maximize display
2. Parametric Geometry
Left Icon toolbar :
c Convert to editable objects ( Collapse ): Remove the special attributes of the current object , Convert to a normal object , For example, support scaling , Support point, line and surface operations
Right object list panel :
Two dots behind the object : Editor / Renderer visibility switch
Tick : On behalf of enable
label : Such as smooth shading , You can drag at will
Support quick drag operation
3. Spline ( curve )
Splines need to fit generators ( green ) Generate models
Top icon toolbar :
Draw the Bessel curve
cmd Add some
shift Bessel adjusting rods are adjusted separately , It can be adjusted to a sharp angle
other :
smooth / To subdivide : That is, quickly add points , In the point selection state , Right click in the blank space , You can select... From the menu
4. NURBS Tools ( green )
Green tools , Need to be a parent , You can drag the blue layer to the green layer
Smooth tessellation : Set segments , You can drag the cube into the smooth subdivision
extrusion : Section spline becomes solid
rotate : Spline rotation , Note that the rotation will Y The axis is the axis , You can make cylinders , Such as wine glass and bottle
lofting : Generate geometry by section spline , Use a variety bar to do something strange , Such as twisted special shape , Such as a vase with a special caliber
scanning : Section spline + Path spline ( Order of attention ), Like the handle of a lantern , Like hemp rope , The section is 3 Circle
Vectorization : Picture to vector
C4D in , For example, the smooth subdivision icon is a black line , And squeeze it into a white line , The black line indicates the processing aggregate , The white line represents the processing spline
5. Modeling tool group ( green )
Green tools , Part needs to be a parent , You can drag the blue layer to the green layer
array : Copy effect , The amplitude can be modified , Frequency is used in animation
lattice : Such as the use of gem shape , Making molecular model structures
Boolean :A - B etc. , You can set shape operations
Spline Boolean : Boolean for splines
example : Associative replication , The reference object needs to be set during operation ( There is no need to drag the geometry under the instance layer ), Parameters can be modified uniformly , It can also act on lights
Melt ball : Fusion effect , You can make gourds 、 Clouds, etc
Connect : Similar to layer grouping , You can combine several objects to operate
symmetry : A head 、 The body is half made
6. Deformation tool group ( violet )
Purple tools need to exist in a sub - or horizontal way , Basic geometry + Deformation tools
Select the purple deformation tool , Select match to parent in the right object property panel
7. editable poly ( Right-click menu )
Right click the edited object to open the edit menu
Shortcut key :
M + A: Create points
M + B: The bridge , Be careful , When bridging two objects , You need to select two objects first, right-click to select the connection object, and then perform bridging
M + C: Brush , You can increase the number of segments before executing the brush
M + D: extrusion
K + K: Linear cutting
K + J: Plane cutting
K + L: loop / Path cutting
slide
Chamfering
To break off
Optimize : Delete extra points or connecting objects
...
8. Motion graphics effector ( Top menu )
You can add various effects , Such as random effects
9. texture of material
Double click the material box to generate the default material , You can adjust the color 、 texture ( picture ) etc.
Drag to attach a material to an object
If the texture position is not appropriate , Use the texture in the left selection tool to adjust the texture
10. The light
Add light adjustment parameters , A third-party preset scenario is recommended , Menu window —> Content browser , Delete the objects inside , Copy the finished model
11. Render save
Render settings —> effect , It is recommended to add global illumination and environment absorption , Make the effect more realistic
When a texture picture is included , The project needs to be saved ( Contains resources )
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