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Spirit information development log (4)

2022-06-24 05:52:00 Shain sign

This week's data

What's the difference from last week's ……

That won't be possible , At this time, we must say something comforting , Or find a coder to help carry the pot .

I can't find anyone willing to type the code for me .

That can only say some words of comfort .

such as , Although this curve does not change , But the data in other places are getting better .

For example, the opening rate of the candy house becomes 36%, For example, there are more preserved and online ……

Or what adjustments have been made next week

In fact, nothing has changed this week , Focus on query “ course 1- course 2” The reasons for the loss between .

The loss process is basically like this

The player selects the chapter , Lost between entering the game 4%, Then I stayed here 3-5 second , Then it began to run away 4%, That is to say, there are still some who can defeat ah Dai 91% about .

first 4% It can be understood as a game collapse or something else ?

the second 4% Just don't want to play .

And the strangest thing is , Stay in the victory settlement interface after winning ah Dai, and you can't be sure 8% about ……

Why .

In fact, in all the guides ,“ Force operation ” The leading loss rate is the lowest , I suddenly understand why most of the games on the market now need tutorials “ next step ”“ next step ” There is no room for players to operate freely .

Just like some pages , If you let the player “ Click OK ”, Most people order , But if you ask the player to enter a string of characters , Loss will occur .

That's good ?

If you accept this theory , So obviously those “ Check in every day ”“ Receive gifts for seven days in a row ” It would be the right answer .

And this goes to the extreme , Will become , Why should I do Spirit breath ? What do I need these data for ?

thus , I feel like I'm in a strange thinking trap , Can't find what went wrong .


To test some ideas , I did a little trick at the beginning of the game .

Set a question that looks like a question .

On the one hand, this question is used as a questionnaire , I want to locate the player's expectations .

On the other hand , In fact, I want to make a connection in the player's mind .

The result was somewhat unexpected ,2/3 People choose “ Unknown Adventure ”. That is to say “ Exploratory ” The player ?

But they only have 20% People who can't get to play .

At first I thought it was the player's expectation , Now that I think about it , It should be that the spirit's breath did not meet expectations ?

This makes me start to re-examine “ Look forward to ” This thing .


If I say I want to play a wolf like game , What do I think ?

Block , Posture bar , Stereoscopic exploration map , And limiting the forced operation of values boss war . That is, use some square circles , I can build a wolf prototype .

But other people have a problem with the wolf demo What are your expectations ?

ninja , Archaic style , Bear to kill , tinkling . That is to say, compared with those square circles , If I go directly to the game to pick up the wolf model and throw it into the game engine , Set up a third person control mode , This will be more in line with other people's understanding of the wolf demo The expected .

This is the point of divergence .

Why are there such differences ?

Because the game maker knows how the whole game works , That is, after setting up the system , The rest of the model materials are in separate folders , Just replace it directly .

Now , Put yourself in other people's shoes .

Non producer thinking patterns .

“ Make a good wolf first , Madame Butterfly , A model of a map , And then just replace the game system , Not on it ?”

……

It makes sense .

How to play + The fine arts

How to play : Unprotected , Basically no money , Everyone can think

The fine arts : The highlight of game development , The most expensive place , Protected by law

It's like two people standing on either side of the cage . If the cage is big enough , So who is the one in the cage ?

There is an answer , Obviously , In the mainstream social cognition , The smaller group is the people who are locked up in cages .

But there is a lot to talk about when it comes to this mainstream cognition , I won't talk about it this time .

Come back , The above cognition is easy to associate with “ Is the skin changing game a new game ”.

It's interesting , A game with a wolf model will be treated as a wolf , But the skin changing game will not be recognized as a new game .

This is actually not contradictory .

in other words , In mainstream cognition, this is different , There is still a large area that can be divided between them .

emmm


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