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UE4/5 碰撞器 On Begin overlap与 On End Overlap 同时触发解决
2022-06-21 05:14:00 【Deveuper】
遇到一个问题,使用npc碰撞检测,当npc角色刚碰到碰撞盒, on begin overlap 和 on end overlap 事件同时触发。
经过排查和参考,原因是包含的static mesh物体可能有复杂碰撞。导致检测错误。
解决方法:删除碰撞物体(或者碰撞中包含的物体)中的碰撞collision,换成Box Collision等简单碰撞,保存即可


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