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D3D learning notes (1) - Introduction to the use conditions of autodraw at so stage
2022-06-22 05:57:00 【Wangjianbo 09】
Date 2020-04-14 Add by WJB
1, D3D10 New characteristics Stream output (stream out)so Stage . It allows the GPU Bind to the pipeline SO Vertex buffer on stage V Write geometric data . All vertices output by the geometry shader are written to V in .

2,AutoDraw The premise of use must be a with ID3D10Device_STREAM_OUTPUT The vertex buffer that binds the flag value is bound to IA Input slot of stage 0 Upper time , Can be called DrawAuto Method .
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