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Analysis and optimization of ue5 global illumination system lumen

2022-06-26 02:57:00 Jerish_ C

Global illumination Global illumination (GI), Also called indirect illumination , It refers to a series of methods that make the lighting of computer scenes more realistic and natural 3D Graphic algorithm . Popular speaking , That is, when the computer is rendering graphics , Not only the light that directly shines on the surface of the object from the light source , Also consider the light reflected from other surfaces to the current surface , So as to greatly increase the realism of the scene .

In the real world , It's easy for us to observe GI Related phenomena , For example, when the sun shines on the ground from the cave entrance, it will reflect and light up other places in the cave , When the light shines on the red sofa, it will cause the red light to reflect on the wall behind it, etc .9148feb3e480d9c8d7a73cdbdd54106f.png

The technique corresponding to global photometry is called direct illumination ( Or partial illumination , As shown on the left of the above figure ), The light comes out from the light source and stops immediately when it touches the object , No multiple reflections . In earlier studies , Due to hardware limitations, etc , We tend to adopt a more empirical approach to modeling and simulating local illumination ( Such as Phong and Blinn-Phong Model ). But this passage Hack The effect of the method is obviously not real and natural , As a result, many games will give players an indescribable sense of disobedience .

And on the other hand , Although the global illumination effect is ideal , But because of the need to do a lot of calculation for the bounce of light , For a long time, it can only be used for CG、 In the field of non real time rendering, such as movies .

However, with the progress of hardware technology and the efforts of medical researchers in the graphics field , Relevant papers and achievements emerge in endlessly . In modern game engines GI Also from the early pre - computed global illumination technology ( The light map Lightmap、 Light probe Light Probe), Gradually developed and produced UE5 Lumen This is an excellent dynamic global illumination technology , It has brought new technological changes to the industry .

In this issue IncrediClub Special session for game developers , The online Technology Salon will focus on the topic of global illumination ——

《UE5 Global lighting system Lumen Analysis and optimization 》6 month 23 Japan 20:00

From home Top5 Game studio senior Engine Development Engineer Five dust Focus on UE5 Global lighting system in Lumen And discuss the technology optimization method .

Participate in this activity and you will gain :

    • Main stream Of GI(Global illumination) programme

    • UE5 GI System Lumen Analysis and technical optimization of

    • GI The future of Technology

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Scanning wechat code registration book activity , Get more technical information in the field of game development : 

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IncrediClub  Review of previous contents :

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